Stellaris 50500 Bug Reports 30972 Suggestions 19167 Tech Support 2905 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports. I, assuming it was nothing and trusting this dude, clicked accept. By going crisis, you also gain the "Forced Inclusion" CB, that ignores all of that. I would demand tribute from my neighbours and if they refused i would invade for vassalisation. Vassalization and integration are not necessarily cheaper. I just pumped out a bunch more ships, and that brought me. Stellaris Real-time strategy Strategy video game Gaming. Three things have to be true in order to receive the CB for Subjugation. Mostly because of the nature of millions living most of the first few centuries in underground habitats, and the 1/3 martian gravity makes for building multi level cityscapes and omni-controlled climates. Subjugation CB is only there if you are superior in all three categories, so. 3 except to expand and/or make claims, at the moment you want to attempt vassalizations, you will have plenty of Influence (if not 1K influence) to improve relations. reduction modifiers divide an amount of a resource or attribute by a set amount. There are situations where you want the claims, other where you don't and sometimes you only want a bunch of them. 1. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Depending on how strong you are relatively to either of them. Katnip1502. Why can't I Demand Vassalization, even for the Casus Belil. In my personal experience of about 80 hours, I have to say the current diplomacy system is in need of a heavy rework, just demanding vassalization as a war goal is by far the most efficient. This means that an advanced start AI with many times your power will readily accept vassalization as if it was a puny single system empire. Or maybe the new patch since Overlord came out. Empires no longer have to be friendly to be vassalized, previously it was -1000 to anything but friendly, which really makes no sense when you consider power differences; it is now simply -20. • 3 yr. For vassalization you must not claim at least one of their planets, and must get vassalization CB by demanding vassalization. . Am I missing something? Edit: The target is "inferior" in military BUT has two. Otherwise you gain subjugation. You might expect a cold war or even hot war situation once the galaxy is divided in 2-3 power blocks, but stellaris just doesnt seem to favor that. So integration must have some significant advantages over direct conquest in order to be justifable. Aug 9, 2006 5. Become superior and have good relations. Since you were just at war with them, the CoM was still diplomatically hostile towards you and would never accept any proposal. Open the Production Interface (hotkey: b) Go to the. New vassalization mechanics let you define the role of your new subjects - create new Specialist Empires to grow into economic superpowers, military specialists, and technological creators. You will be integrated which is game over. I guess I'll pretend my empire was taken over by expansionist for a few years, then make up after I "regain control. You might have to be superior to them in every way to demand vassalization (can’t remember right now). I demand vassalization, they refuse i declare war with the vassalization goal. So here's an easy way to do it. This list was initiated with 2. Stellaris Real-time strategy Strategy video game Gaming. Whereas a tributary simply cannot be attacked by you and pays you protection money. Ruined the playthrough in the meantime though. They won't accept if they don't like you, simple as that, you can mouse over the red cross to show the reasons why they will reject. In order to demand vassalization you need to be OFFICIALLY stronger. Bricktrucker. r/Stellaris. Demand Vassalization is automatically replaced with that when the target empire far enough behind. I stole their pops and put them into slavery; vassalising their Government afterwards. I've taken all of his systems, destroyed all of his fleets and occupied all of his…Just as the title says. )Stellaris. First, you need to start off with a subject empire, it can be a vassal, protectorate, or even tributary state. If an someone is at war, I'd like to be able to demand that they become my vassal, tributary, or protectorate. add modifiers add/substracts a set amount of a resource or attribute to a scope. Vassals Expanded and Reworked. So now I want Awakened Fallen Empires to use the normal vassalization, so I can resort their subjects by events afterwards. I liberated secton of planets and I got them up to +300 opinion and they are 'friendly' but the demand vasalisation has base -50 and -something for pops. So I've played for about 40 hrs now and started to wonder where the "demand vassalization" button that I saw when I opened diplomatic interface for the. Overlord comes with quite a few interesting mechanics that could be tweaked around or expanded upon. It should be noted that if they start out as a tributary, then there will be an option in contacts to demand vassalization that gets a positive bonus based on subject loyalty - you don't necessarily have to go to war if the subject is loyal and has other positive opinion bonuses. His military might compared to mine was pathetic but my war exhaustion reached. Last edited by HappySack ; Apr 1, 2022 @ 8:39amThe author of this topic has marked a post as the answer to their question. A vassalization offer from an AI which has a negative relationship can lead to war. iircWith more aggressive AI leading to more wars, which naturally leads to more Vassalization, the first change i'd probably do would be "VASSALIZATION_ACCEPTANCE_HARD_DIFFICULTY" -100 (from -50) and change WAR_VASSALIZATION_PER_POP to something much higher to make it cost much. With Benevolent Vassalage you are giving the message that even if they don't like you, you are taking care of them because you genuinely want to protect them. Go to Stellaris r/Stellaris. Unrestricted wars policy - militarist ethics. You can't demand vassalation during wars. · 25 days ago. So far I see two ways to take planets from other empires: a) by ceding planets directly and b) by vassaling this empire and then integrating them. 0, Stellaris has undergone a number of major mechanical changes that have decreased the value of conquest. 1-Constantly getting and losing CBs when able/unable to vassalize is annoying. vassalization acceptance REALLY needs a rework. No I cant. then do what epicprodigy told you and just go to the diplomacy screen and demand vassalization but remember you can’t demand vassal someone if you have a defensive pact or a non aggression pact. The new empire that's created as a result of Liberation has a large bonus to their opinion towards you because of the Liberation, so you should be able to vassalize immediately. 5. ago. Is this because I am in a federation?413K subscribers in the Stellaris community. You can always use the claims for a conquer CB to whittle them down to the point they become a. There should be a tab that says something like:"Demand tribute" or "Demand subjugation". 36 comments. Offer Protectorate is what you want. 3. You will claim vassalization right away if one has a green tick. I only demand holdings and possible future integration. fight around black holes, starbases with communication jammers, or just use a ton of neutron launchers to kill their hull before they can flee. hegemony may sound a bit reduntant with this new rework of vassalization , but you can considerate it as a increased dept to the general laws "shared" by all your vassals. Each Vassal gives + 2. In the default galaxy map mode, subjects have the same color as their overlord. If you are a megacorp you will have the option "demand subsidiary status" instead of vassalization/tribute. On biological pops this is much easier as they are mostly looking for Food and Consumer Goods (e. If other empire is far behind your tech then you can "Offer protectorate" that will give them 80% research boost and once they reach ~50% of your tech they will become normal vassal. Then I give them rights or make some of them slaves depending on the playthrough, transfer some of my pops over and start growing my pops there. Potential reasons: Easier to win vassalize wars by occupation than to go through claiming all of the AI's systems and win claim wars. First, you need to start off with a subject empire, it can be a vassal, protectorate, or even tributary state. Overall strategy: Tech rush. [deleted] • 1 yr. This not only means a stronger fleet, but a strong empire in general, e. An overlord can spam the demands with no timer to exhaust all influence from their vassals. If you have claims it only increases cost to win the war with vassal objective. If they refuse, then you can war for it. Why is the cost to demand vassalization have to be superior? the empire I am currently wanting to vassalize is inferior to me in fleet power and technology and equivilant in naval capacity. It also reduces the cost of subject. r/Stellaris. In my last game had I had over 50 planets and 800 pops, I liberated some neighboring empires and waited until "just liberated" modifier went off ( -1000, 20 years ) and even with +320 opinion and full trust I can't demand vassal because of pop modifier, even. Video sponsored by Paradox Interactive : if you were ahead enough, you could demand subjugation, and conquer the empire you wished to vassalize, with an incredibly ♥♥♥♥♥♥ peace deal system, but still, you could take what you wanted eventually. Easy solution is blow up a few planets ai generally surrender after some time. There are essentially three main problems with vassalization:. 2. I want to vassalize a bunch of Empires as fanatic militarist xenophobe, but they always seem to be crap militarily, and whenever they even approach…2. If your tech level is overwhelming (more than 2x) compared to the subject then they will be a protectorate and are not eligible to be a vassal. Basically, you cant declare war because you have a defensive pact with them, but you cant break the pact because you aren't independent (as a vassal) (You cannot set wargoals at all because you do not have the option to declare war in the first place thanks to the above logic loop. 403K subscribers in the Stellaris community. isn't entirely true either: you have to be superior in fleet, tech and economy at once. How to get potential vassals to agree to subjugation. . eranam •. Feb 27, 2018 @ 12:25am Demand Tributary/Vassalization I think this one is bugged. I honestly expected that you'd have to make a vassalization demand as usual and specify the details here, and then get a casus belli to enforce this exact contract. I can't find any point where I could: - create a new diplomatic option besides "Demand vassalization" such as "Demand vassalization (Unity)"You get subjugation casus-belli towards any inferior empire automatically, no need to propose it first. 8), the "Demand Vassalization" option is visible but disabled with a. wymsic May 16, 2016 @ 5:26pm. Either one that allowed you to demand Vassalisation agaisnt them in. If demand vassalization is meant to be a friendly option only then Paradox should rename it, because a good guy wouldn't "demand" it, they would ask nicely. No matter how benign your empire is, Stellaris will bring you into conflict with other empires. [deleted] • 1 yr. Date Posted: Apr 13, 2018 @ 2:22pm. If they accept they become your vassal(or whatever subject type you asked for). And then you demand the vassalization, and if they don't accept you can force the issue by declaring war with your goal set to vassalize. • 1 yr. See full list on sidegamer. As it is now, when you win a vassalization war, you take the vassal and the claims. At the same time, you can take the Supremacy Stance for massive Diplo power. So pop growth is essential in stellaris from basically everything I've read. 2 or lower. level 1. A fallen empire should not be able to demand vassalization from an empire that is losing a war, effectively stealing conquest from the empire that was winning. In Stellaris, a war is only won if the opposing empire surrenders. you always have Subjugation CB if they refuse. x. ”. Click to expand. You create a monthly trade buying a LOT alloys. Stellaris offers unique 4x space strategy MMO experience: - Stellaris: Galaxy Command extends the Stellaris universe to mobile, putting space strategy and. It was a fun run. Modifier Effects. 4. The way it works is first, you need ability off the unity tree, which you got. as such it seems. For instance, if you Rival someone, you can go to war to try to humiliate them. Crusader Kings II: Tech Support. Besides that, Machine Empires are currently extremely gimped. . Offer Protectorate is what you want. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. My selected playstyle is stay tall (5-7 planets), then make a vassal, start feeding him planets after wars, then when I've got decent tech and traditions, integrate him. I do have the problem, that i cant even demand vassalization, even though tradition is adopted (and meanwhile fully adopted). I've just liberated a bunch of planets to create a liberated empire with the same government system as my own. Most importantly, by declaring yourself Galatic Emperor (assuming you can) will remove Inward. In my last game had I had over 50 planets and 800 pops, I liberated some neighboring empires and waited until "just liberated" modifier went off ( -1000, 20 years ) and even with +320 opinion and full trust I can't demand. Europa Universalis IV: Tech Support. Vassalization and integration are not necessarily cheaper. Check Out This Mod. You can only subjugate by force if the empire is weaker than you since overlord. while the ability to demand vassalization allowed entire empires to be. Premium Powerups Explore Gaming. Being one of the few ethical ways a hive mind could use non-hive pops, it was fun to use as part of the roleplay for a more benevolent Hive Mind. If there are any ways of forcing an outright surrender, I do not know of them, although I would expect 100% occupation could achieve this. Since I got Nemesis, the demand vassalization button isn't there. Precisely why it's broken. This really should be looked at, if i want to try to force another empire into submission I. Stellaris. Lady Crimson (RIP) Dec 4, 2018 @ 3:46pm. Rinse and repeat. Ok, so i built a Colossus + Pacifier weapon. At the same time, you can take the Supremacy Stance for massive Diplo power. You can check the modifiers by hovering over the red x (or the green checkmark) next to the demand vassalization text. You also have to demand vassalization first. Demand Vassalization is automatically replaced with that when the target empire far enough behind. When they refuse you then can go to war with them using the CB to. 36 comments. Melfior. You can check the modifiers by hovering over the red x (or the green checkmark) next to the demand vassalization text. My only worry is that, broken as they are now, they may jump in some defensive pact or somethingBusiness, Economics, and Finance. Demand for them to be vassalzied, give them a reasonable requests. If they accept they become your vassal(or whatever subject type you asked for). Demand vassalization. Like any diplomatic action, voluntary vassalization by the AI is governed by their attitude towards those making the demand. You would be surprised how it works, if you're playing as a very small weak nation ie Mongolia or Palestine and offer to vasselize. If you are trying to force them to be a vassal then you have to be superior in strength than them then demand vassalization. That's just not how vassals work in Stellaris. The problem is no matter how strong my fleet and economy is compared to this faction the Demand Vassalization or Demand Tributary options never opened. The broken part is that you can get any contract, even one with a 75% tax on everything. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Op · 2 yr. So here's an easy way to do it. It actually allow a peacefull vassalisation that wouln't possible if you need even more fleetpower or forced subjugation. Empires no longer have to be friendly to be vassalized, previously it was -1000 to anything but friendly, which really. Stellaris. Removed the need for superiority to demand vassalization, though this does not effect whether the empire will accept or not. You can only subjugate by force if the empire is weaker than you since overlord. Why is the cost to demand vassalization have to be superior? the empire I am currently wanting to vassalize is inferior to me in fleet power and technology and equivilant in naval capacity. r/Stellaris. Then move to the next empire. they need to be less than equivalent to you on average). Gotta be one step stronger than them on the comparison (i. You can also break your conquest into multiple wars to further decrease the overall costs. Would you be happy if the AI forced vassalization and then they immediately proceeded to change your government and ethics into something else? The limits on the Vassal system exist so that the game remains fun when playing as both an overlord OR a vassal. They will never trade away their own systems. I genuinely don't understand what this means or why the devs though most of the… Playing a multiplayer game with a few friends, one, playing a mega corp decides to send me this message. < > Showing 1-10 of 10 comments . If you want to vassalize someone through war then you need to demand vassalization from them. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Vassal Contracts are a massive new feature of the Stellaris 3. The old system where. At the very least, I could temporarily turn trading hubs into anchorages until they're inferior, then demand, then turn them back if needed. I gave them 45% advanced resources and 15% research. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. capitalist_legos • 2 yr. Method 1 is the round-about way that I found first. doesn't make much sense actually - vassalization is just as imperialistic as straight conquest and. If you occupy all/most of their systems and definitely ALL THE PLANETS they will accept a full surrender. . It's a detailed breakdown of which. The remainder of the german empire then made a total unconditional surrender of all remaining territory to the western. Disregard the Diplomacy tradition at first, instead focus on filling out Supremacy. Balanced Vassalage feels like you want to turn them into a. Stellaris. Vassalization limits are artificial, and do not add anything valuable to the game. It will say “Human colony ship” and “Ketling colony ship. Is this because i'm a vassel of somebody else? This thread is archived New comments cannot be posted and votes cannot be cast Related Topics. The demand vassalization is broken, the empire population modifier is impossible to get by because it doesn't scale with YOUR empire pop. since their government is forced into your ethos by "liberation. 418K subscribers in the Stellaris community. Advantages of Imposed Inclusion over standard subjugation: On a side note, IIRC the devs had originally planned to make three different. It's not considered to be a problem as far as I know. Reply IHaTeD2 •. yet they are marked as equivilant in strengh so I cannot demand vassalization. 1. It makes changes to what they provide to their overlord. Being a vassal in CK3 can be weaponized, many a player liege has found out the hard way just how vulnerable they can be to a player vassal with a shiny loyalty hook on them. Yet still they wont agree to it under these terms. What's the point of vassalization and integrating vassal? So far I see two ways to take planets from other empires: a) by ceding planets directly and b) by vassaling this empire and then integrating them. 8. Pre-Order Now!! Snatch a glimpse behind the fog of war with new Espionage Mechanics, curry favour and be declared the Galactic Custodian, protect the stability and security of the Galaxy by forming the Galactic Imperium, or take the menace option to BECOME THE CRISIS. 5% Empire Size penalty, except Tributaries and Subsidiaries to make them more. What is the reason for this modifier to be so low? Is it because my empire is much bigger then theirs or does it mean they have a high population (which is strange because they only have 4 planets). If you think their fleet power is inferior, shouldn't you be able to send a vassalization demand? After all, it's your fault if you make demands of an empire that's superior to yours. ago. Check out this mod and modify your Stellaris experience. This requires players to break down. (Justified or no. Removed the need for superiority to demand vassalization, though this does not effect whether the empire will accept or not. they're also stubborn diplomatically. Choosing vassal empires. Originally posted by Hurodrik: And demands must be set when the war starts. I also form a Hegemony with a weak "ally" and called the "Sēnātus Populsque Gālactūs", or SPQG for short. (Friendly) You need to be way more powerful than them. ago. Heya, I usually never play pacifist or tall, so I wanted to try it out. The only requirement I am missing is to adopt Domination. Huge mistake. The best way to check this is by using the Production Interface: Bregenz Is Willing to Become an Austrian Vassal. Why is the cost to demand vassalization have to be superior? the empire I am currently wanting to vassalize is inferior to me in fleet power and technology and equivilant in naval capacity. ”. Originally posted by HappySack: · New vassalization mechanics let you define the role of your new subjects - create new Specialist Empires to grow into economic superpowers, military specialists, and technological creators. If your fleet power / capacity / technology is "equivalent" you wont be able to demand vassalization, so just build up your fleet while paying someone else to attack them. Fourth, Federation Synergies. Vassalization now seems very difficult. Negotiate or demand contracts and agreements between your vassals to define the future of dozens of worlds, and reap the benefits!Hives have great growth potential, but they face the same drag as everyone else. I managed to get +200 EC with only 15%. Open diplomacy, and demand TRIBUTE. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. 8 not letting you demand subjugation easily, Vassals still OP. One of the benefits of looking after a vassal state and guaranteeing their independence (from foreign powers) is getting a bigger voice in the galactic community. Therefore, without "Force Vassalization", my game is currently broken. Legacy Wikis. There are two ways to get someone to be your vassal. Their planets aren't valuable to you. Or, if you want to be truer to Stellaris mechanics, ignoring the 2 day mis-timing, it lost a heavy status quo victory to the Soviets who vassalages the east, taking its eastern vassals that they occupied to be their vassals. until they declare war on you. Three non. But in the current version (1. If they don't want to be subjugated it will usually tell you why. e. While I understand this is how the game is currently coded. Stellaris. But the forceful vassalization wargoal is only available if you already have a superiority of forces,. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. and while the vassalization strategy depresses total pops, it only staves the core from hitting that wall for a while, and if you're using vassalization to depress total population, when it hits that wall when you. You guys gotta work on this vassalization thing. . (Friendly) You need to be way more powerful than them. Stellaris: How To Choose Tributary vs Vassal. – Imperial (federation) Fleet has no hard cap. In my. After all the game wants to slow down the strongest empire a little bit with claims, so you can't. yet they are marked as equivilant in strengh so I cannot demand vassalization. Stellaris. Click that, send, wait till they deny your offer and then you get the belli. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. i think even in a defensive war you could have vassalization as the war goal, instead of claiming their planets and conquering them. When they refuse you get a CB and can go to war to enforce it. 1. But I cant push the agreement any more favorable than it already is. I was afraid of that. Dicks. But perhaps the AI should also weight the total remaining fleet power ratio relative to you as a determining factor of vassalization. Oct 2, 2021. Disloyal subjects. Eko. yet they are marked as equivilant in strengh so I cannot demand vassalization. – Members of the Empire federation have to ask to. How you make your empire strong enough to deal with that conflict is up to you. Again, Xenophile empires make for amazing vassals. I initiated several wars against them with claims to capture choke points that would let me defend my empire better against them. Vassalization is very easy if you have superior fleet. Another trick is to suppress your powerful factions. What's up with that. Otherwise, you can send special resources if you have high supply. Why is the cost to demand vassalization have to be superior? the empire I am currently wanting to vassalize is inferior to me in fleet power and technology and equivilant in naval capacity. 2k malus. I'm just getting back into the game and I beat a civ and I got all my claims, but then the civ just dissappeared leaving behind just stars (I did take all their planets). You can play an Imperialist with the Feudal Society pick much easier and enjoyable. Demand Vassalization Since you already have the NAP, you simply say "nope" to number two. Okay, but does that mean I can't demand vassalization and get a Subjugation CB on a neighbor?Stellaris. And I'm not talking about the requirements for the AI accepting it, but the one that for some reason makes me unable to demand / suggest it in the first place to get the subjugation war goal. It's an all in one perk that boosts your economy massively too (due to how easy it is to fleece your vassals). g. Claim discount stacking is very easy to do in the current meta, and most empires that will be going for conquests prior to colossus project will have around -50% claim costs or better. Increase their reputation until they are at least neutral with you. #8. Playing a multiplayer game with a few friends, one, playing a mega corp decides to send me this message. Thread starter Echo Candor One; Start date Sep 7, 2021;. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. I would like to vassalize the empire that spawned right next to me from the beginning. Related Topics. If you want to be superior, faster, learning smaller techs means you know more techs. I also form a Hegemony with a weak "ally" and called the "Sēnātus Populsque Gālactūs", or SPQG for short. Big buff for Megacorps. Always reject demands for vassalization, it's usually a bluff anyways and you'd almost always rather fight to the death than accept it. Migration treaties seem to be one of the few ways to increase that growth if you're willing to shell out the influence for it. #2. 0’s pop changes, with an empire growth slowdown as you conquered more pops, slows rather than increases your pop growth as occurred in 2. Once you win wait 10 years and integrate them. Goods, population, and leaders, can freely teleport from one side of the galaxy to another and there is no means in this game to blockade another empire. haven't had a lot of time for Stellaris and still not sure what to do with the new vassal system. My only worry is that, broken as they are now, they may jump in some defensive pact or somethingRelated Topics. Stellaris. Vassal subjugation was one of the main forms of expansion, as the influence cost for integrating vassals is usually far cheaper than a claim war, while the ability to demand vassalization allowed entire empires to be subjugated at once, before transition to vassal farming. Hearts of Iron III: Tech Support. It is, just demand vassalization in diplomacy and start a war with CB you receive if they do not agree. 3, Hive Minds could release vassals if they had non-hive pops in their empire. Shared destiny is such an auto-pick as soon as you start getting vassals if you don't have fuedal. After a single month of trade you can delete it. Being of opposite ethics can be a hurdle, but with enough. Secondly, you have a connected border. ago. The easiest way to vassalize an empire diplomatically is to demand vassalization from a empire that you have recenty liberated in a war, as they are virtually guaranteed to have a positive. Economy is much more important for some reason, like for example if fleet was inferior, research was equivalent, and economy was inferior you'd be able to declare war, its odd. Stellaris > General Discussions > Topic Details. But I don't even understand what that sentence means (I understand it normally, but not this instance). Stellaris needs and update where nothing new is added it is just balanced. (i have double the pop of the other guy. Ogami Feb 27, 2018 @ 12:26am. what i noticed is that i could still force vassalize after demanding vassalization (ofc only against inferior civs since you can't demand vassalization against stronger/equal) despite setting policy to liberation. Releasing a vassal with a fraction of the pops lets them grow much, much faster. #7. You can also break your conquest into multiple wars to further decrease the overall costs. Enjoy the game!. STOCKHOLM - March 8, 2023 - Paradox Interactive, a developer and publisher of games for all audiences, today released Overlord, a full expansion for Stellaris: Console Edition, on Xbox and PlayStation consoles. Just had an Ai empire form a non-aggression pact with me. It should only be a last resort since it pisses off a lot of pops, but if 75% of your empire is in a faction than suppressing it will force some of those pops into other factions and hopefully you'll get enough for the faction you're trying to switch too. so my emperor could suddenly remember how to demand a vassalization. Showing 1 - 2 of 2 comments. Empire population modifier. Claim discount stacking is very easy to do in the current meta, and most empires that will be going for conquests prior to colossus project will have around -50% claim costs or better. It's not exactly a direct vassalize empire console command but it did the trick for me. My biggest issue is that I cannot demand vassalization, which I suppose is another inherent drawback in my energy-over-anchorage strategy. Can Fanatic Pacifists still subjugate neighbors? I've been scouring the internet looking for clarification - even looked at the Stellaris wiki. Then, switch back to your old empire and accept their vassalisation request and continue the game. Originally posted by HappySack: · New vassalization mechanics let you define the role of your new subjects - create new Specialist Empires to grow into economic superpowers, military specialists, and technological creators. New Vassalization Mechanics, Origins, and More arriving in Expansion Pass Five. Plan to have an integration contract later on, and you can effectively 'pop farm' your vassals in the mid/late game when natural growth slows to a crawl. Takes forever.